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Nuclide
Software Development Kit for id Technology (BETA)
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This is the complete list of members for prop_static, including all inherited members.
| CanSpawn(bool) | prop_static | virtual |
| EvaluateEntity(void) | ncRenderableEntity | privatevirtual |
| Input(entity, string, string) | ncRenderableEntity | privatevirtual |
| MakeStatic(void) | ncRenderableEntity | privatevirtual |
| OnRemoveEntity(void) | ncRenderableEntity | privatevirtual |
| postdraw(void) | ncRenderableEntity | privatevirtual |
| predraw(void) | ncRenderableEntity | privatevirtual |
| prop_static(void) | prop_static | |
| prop_static(void) | prop_static | |
| ReceiveEntity(float, float) | ncRenderableEntity | privatevirtual |
| ReloadVideoResources() | ncRenderableEntity | privatevirtual |
| Respawn(void) | prop_static | virtual |
| Respawn(void) | prop_static | virtual |
| Restore(string, string) | ncRenderableEntity | privatevirtual |
| Save(float) | ncRenderableEntity | privatevirtual |
| SendEntity(entity, float) | ncRenderableEntity | privatevirtual |
| Spawned(void) | prop_static | virtual |
| SpawnKey(string, string) | prop_static | virtual |