Nuclide
Software Development Kit for id Technology (BETA)
ControlBindingsManager.h
1/*
2 * Copyright (c) 2016-2026 Vera Visions LLC.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
12 * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
14 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15*/
16
17typedef enum
18{
19 BIND_DESCRIPTION,
20 BIND_KEYCOMMAND,
21 BIND_ALL_KEYS,
22 BIND_FIRST_KEY,
23 BIND_SECOND_KEY
24} controlBindInfo_t;
25
26class
28{
29 nonvirtual void Init(void);
30 nonvirtual void Shutdown(void);
31 nonvirtual void LoadGameDefaults(void);
32 nonvirtual void Reload(void);
33 nonvirtual void _InternalRefresh(void);
34
35 nonvirtual __variant GetInfo(int, controlBindInfo_t);
36 nonvirtual int Count(void);
37};
Definition: ControlBindingsManager.h:28