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Nuclide
Software Development Kit for id Technology (BETA)
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This is the complete list of members for ncGameRule_DevShutterbug, including all inherited members.
| ClientCommand(ncClient, string) | ncGameRule_DevShutterbug | virtual |
| ConsoleCommand(ncPlayer, string) | ncGameRule_DevShutterbug | virtual |
| FrameStart(void) | ncGameRule_DevShutterbug | virtual |
| InitPostEnts(void) | ncGameRule_DevShutterbug | virtual |
| IntermissionEnd() | ncGameRule_DevShutterbug | virtual |
| LevelChangeParms(ncPlayer) | ncGameRule_DevShutterbug | virtual |
| LevelDecodeParms(ncPlayer) | ncGameRule_DevShutterbug | virtual |
| LevelNewParms(void) | ncGameRule_DevShutterbug | virtual |
| ncGameRule_DevShutterbug(void) | ncGameRule_DevShutterbug | |
| NumActiveEditors(void) | ncGameRule_DevShutterbug | |
| NumActiveGamePlayers(void) | ncGameRule_DevShutterbug | |
| PlayerRequestRespawn(ncPlayer) | ncGameRule_DevShutterbug | virtual |
| PlayerSpawn(ncPlayer) | ncGameRule_DevShutterbug | virtual |
| Precache(void) | ncGameRule_DevShutterbug | virtual |
| Restore(string, string) | ncGameRule_DevShutterbug | virtual |
| RestoreComplete(void) | ncGameRule_DevShutterbug | virtual |
| Save(float) | ncGameRule_DevShutterbug | virtual |
| Shutdown(void) | ncGameRule_DevShutterbug | virtual |
| Title(void) | ncGameRule_DevShutterbug | virtual |