Nuclide
Software Development Kit for id Technology (BETA)
hud.h
1void HUD_Init(void);
2void HUD_Draw(void);
3void HUD_DrawSpectator(void);
4void HUD_SendStat(string, string);
5float HUD_ClientInputFrame(float);
6bool HUD_ConsoleCommand(string);
7void HUD_Obituary(string, string, string, string);
8
9void HUDProgs_Init(void);
10void HUDProgs_Draw(void);
11void HUDProgs_DrawSpectator(void);
12void HUDProgs_DrawIntermission(void);
13void HUDProgs_SendStat(string, string);
14float HUDProgs_ClientInputFrame(float);
15bool HUDProgs_ConsoleCommand(string);
16void HUDProgs_Obituary(string, string, string, string);
17
18
19/* Client Game codes for HUD UI MENU files */
20
21#define CG_PLAYER_ARMOR_ICON 1
22#define CG_PLAYER_ARMOR_VALUE 2
23#define CG_PLAYER_HEAD 3
24#define CG_PLAYER_HEALTH 4
25#define CG_PLAYER_AMMO_ICON 5
26#define CG_PLAYER_AMMO_VALUE 6
27#define CG_PLAYER_AMMOCLIP_VALUE 70
28#define CG_PLAYER_WEAPON_ICON2D 71
29#define CG_PLAYER_WEAPON_NAME 81
30#define CG_PLAYER_STAMINA 73