◆ vguiTextBox()
| void vguiTextBox::vguiTextBox |
( |
void |
| ) |
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◆ CallOnEnter()
| void vguiTextBox::CallOnEnter |
( |
void(void) |
func | ) |
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virtual |
◆ CallOnEnterWithDelegate()
| void vguiTextBox::CallOnEnterWithDelegate |
( |
void(void) |
func, |
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vguiControl |
delegateWidget |
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) |
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virtual |
◆ Draw()
| void vguiTextBox::Draw |
( |
void |
| ) |
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virtual |
Called in order to draw the widget.
Reimplemented from vguiWidget.
◆ GetText()
| string vguiTextBox::GetText |
( |
void |
| ) |
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Get the text inside the textbox.
◆ Input()
| bool vguiTextBox::Input |
( |
float |
flEVType, |
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float |
flKey, |
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float |
flChar, |
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float |
flDevID |
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) |
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virtual |
Called whenever an input event gets directed to the widget.
Reimplemented from vguiWidget.
◆ SetText()
| void vguiTextBox::SetText |
( |
string |
strName | ) |
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Set the starting text of the textbox.
◆ Spawned()
| void vguiTextBox::Spawned |
( |
void |
| ) |
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virtual |
Called when the widget has fully initialized.
When you override this, you may call super::Spawned(); to ensure the parent classes get to finish initializing also.
Reimplemented from vguiWidget.
The documentation for this class was generated from the following file: