33 virtual void EvaluateEntity(
void);
34 virtual float SendEntity(entity ePEnt,
float flChanged);
36 nonvirtual
void Place(
ncPlayer videoSharer,
string videoName,
string videoURL,
string videoPreview);
40 virtual void ReceiveEntity(
float flNew,
float flChanged);
This entity class represents every player client.
Definition: Player.h:142
Shared: User Placed/Controlled URL.
Definition: UserEntity_URL.h:28
Shared: User Placed/Controlled Object Superclass.
Definition: UserEntity.h:38