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Nuclide
Software Development Kit for id Technology (BETA)
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Shared: User Placed/Controlled URL.
An in-world page URL that has been placed down by a player.
Currently relies on the cef plugin for FTEQW to be installed.
Public Member Functions | |
| void | ncUserEntity_URL (void) |
| virtual void | EvaluateEntity (void) |
| Run each tic after physics are run to determine if we need to send updates over the network. More... | |
| virtual float | SendEntity (entity ePEnt, float flChanged) |
| Called by the engine whenever we need to send a client an update about this entity. More... | |
| nonvirtual void | Place (ncPlayer videoSharer, string videoName, string videoURL, string videoPreview) |
| virtual void | ReceiveEntity (float flNew, float flChanged) |
| Client: Handles network updates from the server for the associated entity. More... | |
| void ncUserEntity_URL::ncUserEntity_URL | ( | void | ) |
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virtual |
Run each tic after physics are run to determine if we need to send updates over the network.
Reimplemented from ncMediaSurface.
| void ncUserEntity_URL::Place | ( | ncPlayer | videoSharer, |
| string | videoName, | ||
| string | videoURL, | ||
| string | videoPreview | ||
| ) |
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virtual |
Client: Handles network updates from the server for the associated entity.
Reimplemented from ncMediaSurface.
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virtual |
Called by the engine whenever we need to send a client an update about this entity.
Reimplemented from ncMediaSurface.