17var
float autocvar_s_nominaldistance = 1000.0f;
44 nonvirtual
float AttenuationValue(
void);
45 nonvirtual
void Play(
void);
46 nonvirtual
void PlayOnEntity(entity);
47 nonvirtual
void PlayOnEntityChannel(entity,
int);
48 nonvirtual
void PlayOnSpot(vector);
50 nonvirtual
ncSoundDict SoundForName(
string soundDef);
52 nonvirtual
int ID(
void);
55 nonvirtual
void UpdateChannelVolumeOnEntity(entity,
int,
float);
This class is responsible for handling groups of key/value pairs.
Definition: Dict.h:35
Dictionary for sound effect definition.
Definition: SoundDict.h:40
typedef enumflags
Defines the valid alignment flags for text fields.
Definition: font.h:37
float flags
Definition: soundDef.h:114