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Nuclide
Software Development Kit for id Technology (BETA)
|
Dictionary for sound effect definition.
Public Member Functions | |
| void | ncSoundDict (void) |
| nonvirtual float | AttenuationValue (void) |
| nonvirtual void | Play (void) |
| nonvirtual void | PlayOnEntity (entity) |
| nonvirtual void | PlayOnEntityChannel (entity, int) |
| nonvirtual void | PlayOnSpot (vector) |
| nonvirtual ncSoundDict | SoundForName (string soundDef) |
| nonvirtual ncSoundDict | SoundForID (int soundID) |
| nonvirtual int | ID (void) |
| nonvirtual void | UpdateChannelVolumeOnEntity (entity, int, float) |
| void ncSoundDict::ncSoundDict | ( | void | ) |
| float ncSoundDict::AttenuationValue | ( | void | ) |
| int ncSoundDict::ID | ( | void | ) |
| void ncSoundDict::Play | ( | void | ) |
| void ncSoundDict::PlayOnEntity | ( | entity | targetEntity | ) |
| void ncSoundDict::PlayOnEntityChannel | ( | entity | targetEntity, |
| int | audioChannel | ||
| ) |
| void ncSoundDict::PlayOnSpot | ( | vector | targetSpot | ) |
| ncSoundDict ncSoundDict::SoundForID | ( | int | soundID | ) |
| ncSoundDict ncSoundDict::SoundForName | ( | string | soundDef | ) |
| void ncSoundDict::UpdateChannelVolumeOnEntity | ( | entity | targetEntity, |
| int | targetChannel, | ||
| float | desiredVolume | ||
| ) |