◆ vguiRootWindow()
| void vguiRootWindow::vguiRootWindow |
( |
void |
| ) |
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◆ Add()
Adds a widget into this one.
Reimplemented from vguiWidget.
◆ Draw()
| void vguiRootWindow::Draw |
( |
void |
| ) |
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virtual |
◆ GetFocusedWidget()
| vguiWidget vguiRootWindow::GetFocusedWidget |
( |
void |
| ) |
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◆ GetMousePos()
| vector vguiRootWindow::GetMousePos |
( |
void |
| ) |
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◆ Input()
| bool vguiRootWindow::Input |
( |
float |
flEVType, |
|
|
float |
flKey, |
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float |
flChar, |
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float |
flDevID |
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) |
| |
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virtual |
◆ MouseActive()
| bool vguiRootWindow::MouseActive |
( |
void |
| ) |
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◆ Reposition()
| void vguiRootWindow::Reposition |
( |
void |
| ) |
|
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virtual |
Called whenever the physical properties of the display change.
Reimplemented from vguiWidget.
◆ SetFocus()
| void vguiRootWindow::SetFocus |
( |
vguiWidget |
focusedWidget | ) |
|
◆ SetFocusToNextWindow()
| void vguiRootWindow::SetFocusToNextWindow |
( |
void |
| ) |
|
The documentation for this class was generated from the following files:
- src/vgui/Widget.qc
- src/vgui/RootWindow.qc