APIs to interact with the navigation system powering AI entities.
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APIs to interact with the navigation system powering AI entities.
◆ Nodes_Available()
| bool Nodes_Available |
( |
void |
| ) |
|
◆ Nodes_Flush()
| void Nodes_Flush |
( |
void |
| ) |
|
◆ Nodes_Init()
◆ Route_GetJumpVelocity()
| vector Route_GetJumpVelocity |
( |
vector |
vecFrom, |
|
|
vector |
vecTo, |
|
|
float |
flGravMod |
|
) |
| |
◆ Route_GetNodeFlags()
| int Route_GetNodeFlags |
( |
nodeslist_t * |
node | ) |
|
◆ Route_RoundDistance()
| int Route_RoundDistance |
( |
float |
flDist | ) |
|
◆ Route_SelectRandom()
| ncEntity Route_SelectRandom |
( |
string |
sEntname | ) |
|
◆ Way_ReadFBFile()
| bool Way_ReadFBFile |
( |
string |
strFile, |
|
|
bool |
flush |
|
) |
| |
◆ Way_ReadJumbotFile()
| bool Way_ReadJumbotFile |
( |
string |
strFile, |
|
|
bool |
flush |
|
) |
| |
◆ Way_ReadPBFile()
| bool Way_ReadPBFile |
( |
string |
strFile, |
|
|
bool |
flush |
|
) |
| |
◆ Way_SaveJumbotFile()
| bool Way_SaveJumbotFile |
( |
string |
filename | ) |
|