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Hey there, we just pushed Patch 1.05! It includes fixes, and most
important some new weapon-balancing tweaks. We’re looking forward to
playing with all of you and trying out this new set of changes.
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Attempting to mitigate the death-counter overflow (needs loads of
testing due to funky VM behaviour)
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Pistol damage has been recalculated completely, more buff and balance
across the board
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Several other weapons have been tweaked according to a new, internal DPS
table
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Fixed the grenade-cooking bug when sprinting
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Fixed the grenade-exploding bug when switching from primary to secondary
fire
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Fixed the hud settings not saving after quitting the game
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Lots of other tiny things to prepare for 1.1 and fixes
Now, we’ve been EXTREMELY busy working on 1.1. That’s going to be the
first big update. It’ll introduce a whole bunch of crazy new features
and visuals - but most importantly polish across the whole board.
We’ve also been doing some internal roadmapping towards the other
updates. May I spoil that we might have some promising ideas for a
Singleplayer? I think so!
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