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Nuclide
Software Development Kit for id Technology (BETA)
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Public Member Functions | |
| nonvirtual void | Shutdown (void) |
| Called when the plugin gets unloaded. More... | |
| nonvirtual bool | ConsoleCommand (ncPlayer, string) |
| Called when the server issues a console command. More... | |
| nonvirtual bool | ClientCommand (ncClient, string) |
| Called when a client issues a client command. More... | |
| nonvirtual void | PlayerConnect (ncPlayer) |
| Called when a ncPlayer joins the server. More... | |
| nonvirtual void | PlayerDisconnect (ncPlayer) |
| Called when a ncPlayer leaves the server. More... | |
| nonvirtual void | PlayerSpawn (ncPlayer) |
| Called when a ncPlayer spawns, called sometime after joining. More... | |
| nonvirtual void | PlayerDeath (ncPlayer, ncEntity, ncEntity, string) |
| Called when a ncPlayer dies in the game. More... | |
| nonvirtual void | NPCDeath (ncActor, ncEntity, ncEntity) |
| Called when an NPC gets killed. More... | |
| nonvirtual void | LoadDefaultAddons (void) |
| Called when the plugin gets unloaded. More... | |
| bool ncAddonManager::ClientCommand | ( | ncClient | a, |
| string | b | ||
| ) |
Called when a client issues a client command.
| bool ncAddonManager::ConsoleCommand | ( | ncPlayer | a, |
| string | b | ||
| ) |
Called when the server issues a console command.
| void ncAddonManager::LoadDefaultAddons | ( | void | ) |
Called when the plugin gets unloaded.
Called when a ncPlayer dies in the game.
| void ncAddonManager::PlayerSpawn | ( | ncPlayer | a | ) |
Called when a ncPlayer spawns, called sometime after joining.
| void ncAddonManager::Shutdown | ( | void | ) |
Called when the plugin gets unloaded.