Nuclide
Software Development Kit for id Technology (BETA)
ncAddonManager Class Reference

Public Member Functions

nonvirtual void Shutdown (void)
 Called when the plugin gets unloaded. More...
 
nonvirtual bool ConsoleCommand (ncPlayer, string)
 Called when the server issues a console command. More...
 
nonvirtual bool ClientCommand (ncClient, string)
 Called when a client issues a client command. More...
 
nonvirtual void PlayerConnect (ncPlayer)
 Called when a ncPlayer joins the server. More...
 
nonvirtual void PlayerDisconnect (ncPlayer)
 Called when a ncPlayer leaves the server. More...
 
nonvirtual void PlayerSpawn (ncPlayer)
 Called when a ncPlayer spawns, called sometime after joining. More...
 
nonvirtual void PlayerDeath (ncPlayer, ncEntity, ncEntity, string)
 Called when a ncPlayer dies in the game. More...
 
nonvirtual void NPCDeath (ncActor, ncEntity, ncEntity)
 Called when an NPC gets killed. More...
 
nonvirtual void LoadDefaultAddons (void)
 Called when the plugin gets unloaded. More...
 

Member Function Documentation

◆ ClientCommand()

bool ncAddonManager::ClientCommand ( ncClient  a,
string  b 
)

Called when a client issues a client command.

◆ ConsoleCommand()

bool ncAddonManager::ConsoleCommand ( ncPlayer  a,
string  b 
)

Called when the server issues a console command.

◆ LoadDefaultAddons()

void ncAddonManager::LoadDefaultAddons ( void  )

Called when the plugin gets unloaded.

◆ NPCDeath()

void ncAddonManager::NPCDeath ( ncActor  a,
ncEntity  b,
ncEntity  c 
)

Called when an NPC gets killed.

◆ PlayerConnect()

void ncAddonManager::PlayerConnect ( ncPlayer  a)

Called when a ncPlayer joins the server.

◆ PlayerDeath()

void ncAddonManager::PlayerDeath ( ncPlayer  a,
ncEntity  b,
ncEntity  c,
string  d 
)

Called when a ncPlayer dies in the game.

◆ PlayerDisconnect()

void ncAddonManager::PlayerDisconnect ( ncPlayer  a)

Called when a ncPlayer leaves the server.

◆ PlayerSpawn()

void ncAddonManager::PlayerSpawn ( ncPlayer  a)

Called when a ncPlayer spawns, called sometime after joining.

◆ Shutdown()

void ncAddonManager::Shutdown ( void  )

Called when the plugin gets unloaded.


The documentation for this class was generated from the following files: