Nuclide
Software Development Kit for id Technology (BETA)
vguiTrUIItem Class Reference

About this class

Trinity Menu File "itemDef".

This class represents objects that are parsed from "itemDef" entries defined in the Quake III: Team Arena (2000) menu scripting language.

See also

menuDef

Inheritance diagram for vguiTrUIItem:
vguiWidget

Public Member Functions

void vguiTrUIItem (void)
 
virtual void Draw (void)
 Called in order to draw the widget. More...
 
virtual bool Input (float, float, float, float)
 Called whenever an input event gets directed to the widget. More...
 
nonvirtual void OnMouseEntered (void)
 
nonvirtual void OnMouseExited (void)
 
nonvirtual void OnMouseDown (void)
 
nonvirtual void OnMouseUp (void)
 
nonvirtual void OnMaxChars (void)
 
nonvirtual void AddText (string toAdd)
 

Constructor & Destructor Documentation

◆ vguiTrUIItem()

void vguiTrUIItem::vguiTrUIItem ( void  )

Member Function Documentation

◆ AddText()

void vguiTrUIItem::AddText ( string  toAdd)

◆ Draw()

void vguiTrUIItem::Draw ( void  )
virtual

Called in order to draw the widget.

Reimplemented from vguiWidget.

◆ Input()

bool vguiTrUIItem::Input ( float  flEVType,
float  flKey,
float  flChar,
float  flDevID 
)
virtual

Called whenever an input event gets directed to the widget.

Reimplemented from vguiWidget.

◆ OnMaxChars()

void vguiTrUIItem::OnMaxChars ( void  )

◆ OnMouseDown()

void vguiTrUIItem::OnMouseDown ( void  )

◆ OnMouseEntered()

void vguiTrUIItem::OnMouseEntered ( void  )

◆ OnMouseExited()

void vguiTrUIItem::OnMouseExited ( void  )

◆ OnMouseUp()

void vguiTrUIItem::OnMouseUp ( void  )

The documentation for this class was generated from the following file: