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Nuclide
Software Development Kit for id Technology (BETA)
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Trinity Menu File "menuDef".
This class represents objects that are parsed from "menuDef" entries defined in the Quake III: Team Arena (2000) menu scripting language.
They are mainly used as a container for smaller items, which you may want to move together without having to adjust absolute screen values. As items are placed relative to their parent menuDef.
Public Member Functions | |
| void | vguiTrUISubMenu (void) |
| virtual void | Draw (void) |
| Called in order to draw the widget. More... | |
| void vguiTrUISubMenu::vguiTrUISubMenu | ( | void | ) |
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virtual |
Called in order to draw the widget.
Reimplemented from vguiView.