Here is a list of all class members with links to the classes they belong to:
- u -
- uid : updaterPackage_t
- Unlock() : func_door, func_door_rotating
- Unspectate() : ncSpectator
- Update() : ncUserInfo
- UpdateAliveCam() : ncClient, ncPlayer
- UpdateBeamLength() : point_spotlight
- UpdateBounds() : ncEntity
- UpdateCache() : ncServerInfoManager
- UpdateCachedSlot() : ncUserInfoManager
- UpdateChannelVolumeOnEntity() : ncSoundDict
- UpdateDeathcam() : ncClient
- UpdateFireInfoCache() : ncWeapon
- UpdateGUI() : ncWeapon
- UpdateIntermissionCam() : ncClient
- UpdatePlayerAnimation() : ncPlayer
- UpdatePlayerAttachments() : ncPlayer
- UpdatePlayerJaw() : ncPlayer
- UpdateProgress() : item_healthcharger, item_recharge
- UpdateRanking() : ncUserInfoManager
- UpdateReceivers() : ncAVTransmitter
- UpdateSelectionOrigin() : vguiDesktop_Editor
- UpdateSpeakers() : ncAVReceiver
- UpdateVideoOutputs() : ncAVReceiver
- UpdateView() : func_tankmortar, func_tracktrain, func_vehicle, ncInputDevice, ncVehicle, ncVehicleSeat, ncView, prop_vehicle_driveable
- url_dl : gameEntry_t
- url_info : gameEntry_t
- Use() : func_door_rotating
- UseAmmo() : ncActor, ncWeapon
- UseButton() : ncBot
- UseBy() : ncEntity
- UseItem() : ncStats
- UseLoop() : ambient_generic
- UseNormal() : ambient_generic
- UseOutput() : ncIO
- UsesSecondaryAmmo() : ncWeapon, weaponAPI_t
- UseTargets() : ncTrigger